Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Tuesday, July 5, 2011

Arena Invaders

While we are having fun in the office (refer to past few posts), we are also working hard.  I’m showing some non-revealing screens of a project we are working on.

AI_01startScreen

Arena Invaders is a arcade style shooting game with a twist.  Well, as for what’s exactly the twist, that will be revealed in the coming weeks when we are ready to show more.

AI_02craftSelection

Arena Invaders is in the final phase of development, ie, tweaks, balancing, polish, etc.  But as we all know, the final phase is the real killer. We are hoping to show you more once we can.  So do check back often!

Friday, January 21, 2011

Veda Arts

vedaarts_0003_Layer 1

We have just completed designing a website together with logo, name cards and letterhead for Veda Arts Gallery. Included in the project is also a fully functional CMS for updating the Flash website.

vedaarts_0002_Layer 2 vedaarts_0000_Layer 4

Tuesday, November 16, 2010

Virtual Pharmacy E-Learning: Mock ups

start screen copy

This was a quick mock-up done within 3 days or so a few months back. It’s a mock-up on an E-learning site. Users get to go through various sections to familiarize themselves with the relevant duties.

Various design and technical considerations had to be made during the process, such as the logic, flow and updatability in terms on the content. Unfortunately, this remains as just a mock-up.

dispenseNew2 Typing Counter 2

Monday, November 15, 2010

The Visionary Residences

visionaryHome

Another one of the recent projects, Visionary is a simple Flash site with a built-in CMS to update its gallery. 

visionaryGallery visionaryGallery

Sunday, October 31, 2010

Interactive Guide to Bunkering in Singapore

MPA_0009_Layer 1We have just wrapped up a project for the Maritime and Port Authority of Singapore (MPA). The project is an interactive guide to bunkering in Singapore, targeted towards industry use.

MPA_0008_Layer 2 MPA_0007_Layer 3 MPA_0005_Layer 5 MPA_0006_Layer 4

Plenty of 3D images had to be rendered and plenty of content had to be organized. Other than the usual informational content, there is a step-by-step guide to bunkering and a quiz on that too.

MPA_0003_Layer 7 MPA_0004_Layer 6 MPA_0002_Layer 8 MPA_0000_Layer 10

On top of the interactive, we had to do up DVD cover, a large format banner and handle the production of the 1500 DVDs and banner. An opening video for the event itself had to be done too.

Friday, August 6, 2010

Water Wally E-Games

We have finally completed the Water Wally E-Games. The project consists of 2 Flash Games and 1 gift redemption system where players can accumulate points to redeem Water Wally gifts.

WW_0004_MainPageWW_0003_Game A WW_0001_Game B

Water saving and water conservation tips are spread out over the games, telling players what-to-do and what-not-to-do.

WW_0002_Game A1

Water Wally Neighborhood Patrol sees Water Wally visiting his friends’ houses and help them with saving water. This is essentially a rhythm game.

WW_0000_Game B1

Water Wally Kayaking Adventure sees Water Wally helping to clean up our reservoirs.

Monday, May 31, 2010

Million Destiniz: Neo Trading Card

This is one of our recently wrapped-up projects. Website, Application and Trailer for a new trading card game, Million Destiniz. Some screenshots below.

MDZ_0005_Layer 1MDZ_0001_Layer 4MDZ_0000_Layer 5MDZ_0003_Layer 2MDZ_0004_Layer 6MDZ_0002_Layer 3

The website consists of an animated comics introduction to the premise of the game and also an animated tutorial that goes through step-by-step to guide new players on the finer details of the game.

Play card artworks provided by client, of course.

Head over HERE to view the website.

Saturday, February 13, 2010

Friday, January 8, 2010

PD Design Studio Website: Version 2.0

pd v2

It’s been more than 3 years since the PD Design Studio’s site been up. We have received compliments when the site was launched, but we have also received a fair bit of complaints about the site every now and then, particularly about the navigation and how hard it’s to locate the portfolios.

Well, wait no more as we are currently working on the version 2.0. In fact, right now it’s being hosted here. Do take a look at the current work-in-progress and leave us some comments. Do note that the write-ups on the projects are temporary.

We’ll be launching a no-frills site, with all necessary functions, without any bells and whistles very soon. Hopefully, we’ll find time soon enough to update it with more interactive elements. But for now, this is it.

>>PD Design Studio Version 2.0<<

Thursday, December 10, 2009

Singapory: An Adventure into the Singapore Story

Singapory_main

We have just completed production of Singapory.  Singapory is an interactive boardgame based on the history of Singapore.  It brings the players through 5 different time zones.

Singapory is an interactive CD-rom.  Players get to play together in groups of up to 5.  Their score and ranking will be recorded and a certificate will be awarded to them based on how well they fare.

Singapory_Zone1

Zone 1: The Beginning, primarily talks about the founding of Singapore by Sir Stamford Raffles.  You would also be able to spot Sang Nila Utama in the picture as it was an integral part of our history.

Singapory_Zone2

Zone 2: Building of New Nation is about the hardships and toils of the early immigrants.

Singapory_Zone3

Zone 3: A Nation at War revolves around 1 of the darkest period of our history, the Japanese Occupation.  And expect to land on lots of Penalty tiles as it was indeed a tough period.

Singapory_Zone4

Zone 4: The Rise of a Nation sees the period when Singapore was separated from Malaysia and the forming of our government.  Needless to say, MM Lee was portrayed here.

Singapory_Zone5

Zone 5: The Future is all about the exciting times where Singapore is transformed into a metropolitan city with the numerous iconic developments.

Singapory_instruc Singapory_select_char Singapory_card Singapory_score Singapory_Save Singapory_cert

Some additional screen shots of the game.

Credits goes to Ken for the illustrations and designs.  Sonia and Sze Thing for animation and sfx.  And of course Chris for all the interactivity!

Wednesday, November 18, 2009

OPERATION M.A.C.E

For the past 3 months, the team was busy with the production of OPERATION M.A.C.E, a Flash website with 3 Flash games.

The project is finally completed and was launched by Dr. Amy Khor at the “Clean and Green Singapore – Schools’ Carnival” at Anchor Green Primary School on the 10th Nov 2009.

Operation M.A.C.E builds upon a story that is set in a futuristic Singapore that has been invaded by a race of aliens resembling Aedes mosquitoes. Known as Mosqueros, they invade planets for food and breeding sources. To deal with this threat, a M.A.C.E agency is set up where M.A.C.E agents are sent out to eliminate the monsters by depriving them of food sources and sweeping out all possible breeding grounds.

Here are some screenshots of the website. The website is modeled after some blueprint of what the M.A.C.E HQ will look like.

operation mace 1operation mace 2 operation mace 3operation mace 4

Game 1 is a Top View Shooter. Weapon upgrades can be picked up along the way to equip the players with laser beams and a wider shooting range.

operation mace game 1 operation mace game 2

Game 2 is a platformer. You pick up weapon upgrades, health packs and grenades along the way to help you fight the mosquitoes. The weapons includes a machine gun type, shot gun, etc.

operation mace game 3 operation mace game 4 operation mace game 5

Game 3 is a shooter game where you need to lock down certain doorways to prevent the enemies from spawning indefinitely. Players are also able to select the weapons they want to use on the fly, with of course the dodge and reload.

operation mace game 6 operation mace game 7

Do try out the website and games and leave us your comments. We know the production ain’t perfect and we want to hear how we can make a better project the next time!