Wednesday, October 14, 2009

We Have Moved!

moved

We officially moved into our new office on 1st October 2009.  Prior to that was lots of frantic packing and moving.  I knew we had tonnes of rubbish in office, but seriously, I didn’t know we had that much!!  Anyway, after a whole week of intensive throwing, packing and moving, we managed to move our stuff here.  But sadly, I am still living out of boxes, only searching for what is needed when they are needed.  Well. at least everyone seem to be happily settled in as it’s a much more convenient place.

Our new office is not really ready for any photos, so I am only posting one image of the stairways leading up to our workplace.  Hopefully, in the near future, we’ll tidy up well enough to post more pictures. 

Wednesday, September 2, 2009

Go Smoke -Free

Go Smoke-Free was an unsuccessful pitch, sadly.  I spent close to a week on churning out the graphics and coming out with the game design and flow at the fastest speed possible.  Admittedly, the basic idea was shamelessly borrowed from a very prominent website, but I still like what was produced.  I am sharing some of the images here with everyone.  Hopefully, one day, we’ll get to do a game that is similiar to what had been proposed cos’ I do think it will be fun and exciting to work on such a project.

SmokeControl_Game_01

SmokeControl_Game_02

SmokeControl_Game_03

SmokeControl_Game_05

SmokeControl_Game_mini01

SmokeControl_Game_mini01a

SmokeControlxCigmans

Wednesday, August 19, 2009

SHIFT: Characters

SHIFT Characters

All the 4 characters are finally done!  Modeled, textured and rigged for animation.  Although we won’t be seeing much of them in such hi-res glory on the game, we are thrilled to have them completed.

We are now working on the re-vamping of the environment (Actually, it’s just Paul doing most of it.. :P).  Be sure to check back every now and then as we will be posting work-in-progress and updates whenever appropriate.

We are also targeting the release of a demo version in November, so do keep a lookout!

Docomo Intertouch Website

 Docomo About Us About Us – The lighting of the scene changes with the time of the day.Docomo Solutions & Services Solutions & Services – This section contains several video and interactive demos.Docomo Customer Support

Docomo News  Docomo Contact Us

docomo BBdemo One of the several video demos about their Solutions & Services. docomo phonedemoOne of the several interactive demos about their Solutions & Services.

This project involves plenty of conceptualizing and designing from ground up.  The scope of work includes designing, 3D modeling, texturing, animation,rendering, Flash animation, actionscripting, php, etc. 

The website features different 3D environments which flies in and out as the users transit to other sections.

Credits goes to Paul, Sonia and Sze Thing who were involved in the project.

Thursday, July 30, 2009

SHIFT Character: Dwarf

A series of images detailing the work progress up to the final image.Pls leave a comment if you have any thoughts on what to improve on, or at least fuel our egos at PD Design Studio with a "Waoh! great stuff guys!"...or something along that line







Thursday, July 23, 2009

Poll Time: Final Round!!

This will be the final round of poll(unless all the votes are equally divided). I have finally narrowed down to 1 design, but with variations. It was tough to come to a decision especially the voters had a different favourite. But all things considered, this is it!

As per previous polls, you are welcomed to leave your comments to help us even better.

Thanks!

Thursday, July 9, 2009

Poll Time: Round 2 (Please leave your comments so that we can incorporate them if possible for the final round of polling)

Tuesday, July 7, 2009

Poll Time: Round 1

Thursday, June 18, 2009

SHIFT: Beauty Shot



UPDATED: The staff has been changed, lighting slightly tweaked.

This is just a beauty shot done for SHIFT. I am going to change the Mage's staff and perhaps the color of the light. And oh yah, the expressions. And that should be it for this image.

Let me know any comments you might have. :)


Friday, May 22, 2009

Shift Town: Textures in Progress



Some texturing work in progress. Let me know if you like what you see. I am just afraid that I could be going in totally the wrong direction.

Will be working to make the colors of the other houses different from the main house in the foreground.

Wednesday, May 20, 2009

SHIFT: The town they live in.....




This is something I was working on for the past 2 days. A semi-fun project based on Paul's early concept art. I thought the design is really nice and it would be such a waste to just leave it. So I went ahead and modeled them out.

Well, seriously, I still don't know what this is going to be, but I am sure it will be put into good use, perhaps one of the maps, or some other purposes.

The modeling is actually the easy part, the UVW unwrapping and texturing will be the nightmare. So let's just say that it will take a while to be completed.....

Wednesday, April 29, 2009

International Friendship Day 2009




The project has 2 components, 1 of which is an interactive educational section and the other is a game show type Flash Game.

We finished this project about a month ago or so. Ken was both the creative and the art lead for this project. Sonia and Sze Thing were in charged of bulk of the graphics. There were tonnes of illustrations done for this project, from the designs of the 10 mascots, the landmarks and places of interest for the 10 countries to the game graphics; all were painstakingly done in vector format.

This website is created for all the primary, secondary schools and the junior colleges in Singapore. Many people have seen the site, and you can see it too at HERE.